Opulence Class Freighter - WIP
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While giving precedence to the over-due stretch-goals of last year campaign (which is still open for late pledges!) I'm moving forward with Full Spectrum Overdrive, the spaceship game that I've been developing, with the help of the FSD Discord and the FSD Facebook Group members.
New Creative Juice
After receiving some extra sketches from Bennan Massicotte, I felt I had all the information needed to finish the Opulence Class Freighter, but it's a fairly long work.
The process is extremely pleasant, though: you might remember the initial sketch, done on top of a preliminary volume study:

...And from that, I worked out the shapes that I showed off in this post. From a render, another pass of sketches for further details followed:

Needless to say, that's stellar work from Brennan!
Aligning the Style
Now, the tricky part is to get this great drawings and make them into a model that is aligned with the other designs in the faction. A good "golden standard" would be the Railgun Corvette:

Curved elements, some sharp edges, and several recurring details. Translating this on a larger ship is all but obvious.
Curved Surfaces
With a healthy dose of changes, this is the current iteration of the ship. The back half is clearly really WIP, but I'm liking the few trussed areas, and the panel-y nature of the dense parts. I want to make the hab cabins readable, which means adding windows and other elements, without ending up in a messy greeble.

On top of that, of course, most of the parts are meant to be attached depending on the ship configuration and Systems, so there's a fair share of engineering to do once the design is established.

Wish me luck, and stay tuned for a trademarked in-hand photo soon!
Jack
