Urban Objectives
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One of the most dreaded releases linked to the Third Wave campaign of Full Spectrum Dominance - the objective markers! Finding objects small enough but also iconic to portray the spirit of a set is always tricky... Luckly, this time I got some help!
Good Concept Art
Now, you might remember the Bus Stop that I released nearly a year ago at this point, and that was probably the first stretchgoal for the campaign:

That concept came from the legendary hands of tugodoomer. With his pencil line (which is almost "naive"), he's capable of packing a ton of content in every of his pieces.

Dumpsters
From the vulcanic stream of consciousness of the artist, I selected three pieces to populate the six vignettes for the objective markers.

The first object was a trash bin. A proper dumpster, in fact, which had a solid mix of scifi and modern elements.

City Truck
The sketch of the city truck was hidden in a corner of one of the sheets, meant as a "spilled something" kind of objective, but I got captivated by the truck design itself.

As a stress test for Plasticity, I sat and modelled it in less than 90 minutes. Yay!

Capacitors
Not exactly sure what these are, but they're certainly important to capture, considering the big bolt symbol on the front!

Playing around with while modelling them I churned out two variants, recognizable from the different elements on the roof - and that makes for six objectives!

Nothing more on this little set, but plenty to come in the next few days.
Stay tuned!
Jack
